This makes your Dexterity apply to your attack rolls rather than your Strength, so you dont have to split your attention too much. | GumshoeSRD They are an advanced race with 23RP, but their across the board penalties to mental ability scores limit their options. | Starjammer SRD | Into The Unknown The effects of conduit feats aresupernaturaland do not function in anantimagic fieldor similar effect. Shop the Open Gaming Store! Benefit: You gain the stench special ability (DC 10 + 1/2 your HD + your Constitution modifier). Advanced Defensive Combat Training (Combat, Faction), Awe-Inspiring Smash (Combat, Performance), Black Powder Spectacle (Combat, Grit, Performance), Blades Above And Below (Combat, Teamwork), Coordinated Distraction (Combat, Teamwork), Friendly Fire Maneuvers (Combat, Teamwork), Improved Disarm Partner (Combat, Teamwork), Improved Feint Partner (Combat, Teamwork), Improved Impaling Critical (Combat, Critical), Improved Precise Strike (Combat, Teamwork), Improved Underhanded Teamwork (Combat, Teamwork), Indomitable Mountain Style (Combat, Style), Linnorm Hunter Coordination (Combat, Teamwork), Linnorm Hunter Retreat (Combat, Teamwork), Linnorm Hunter Style (Combat, Style, Teamwork), Murderers Circle (Combat, Performance), Ostentatious Weakness (Combat, Performance), Sculpting the River (Combat, Combination), Thrilling Vengeance (Combat, Performance), Changeling Familiar (Animal Companion Feat), Curious Companion (Animal Companion Feat), Devotion against the Unnatural (Animal Companion Feat), Disruptive Companion (Animal Companion Feat; Combat), Favored Animal Focus (Animal Companion Feat), Feral Grace (Animal Companion Feat; Combat), Ferocious Beast (Animal Companion Feat; Combat), Ferocious Feint (Animal Companion Feat; Combat), Greater Tenacious Hunter (Animal Companion Feat), Improved Forceful Charge (Animal Companion Feat), Improved Intercept Blow (Animal Companion Feat; Combat), Intercept Blow (Animal Companion Feat; Combat), Master of Your Kind (Animal Companion Feat), Reflexive Interception (Animal Companion Feat; Combat), Shapeless Familiar (Animal Companion Feat), Advanced Defensive Combat Training (Combat), Brew Fleshcrafting Poison (Item Creation) (3.5E), Craft Magic Arms and Armor (Item Creation), Telekinetic Mastery (Combat, Item Mastery), Mythic Armor Proficiency (Heavy) (Mythic), Mythic Armor Proficiency (Light) (Mythic), Mythic Armor Proficiency (Medium) (Mythic), Mythic Blinding Critical (Critical, Mythic), Mythic Craft Magic Arms And Armor (Mythic), Mythic Deafening Critical (Critical, Mythic), Mythic Exhausting Critical (Critical, Mythic), Mythic Exotic Weapon Proficiency (Mythic), Mythic Heighten Spell (Metamagic, Mythic), Mythic Improved Lightning Reflexes (Mythic), Mythic Improved Two-Weapon Fighting (Mythic), Mythic Improvised Weapon Mastery (Mythic), Mythic Martial Weapon Proficiency (Mythic), Mythic Maximize Spell (Metamagic, Mythic), Mythic Sickening Critical (Critical, Mythic), Mythic Simple Weapon Proficiency (Mythic), Mythic Staggering Critical (Critical, Mythic), Mythic Stunning Critical (Critical, Mythic), Mythic Tiring Critical (Critical, Mythic), Elemental Jaunt (Ifrit/Oread/Sylph/Undine), Ferocious Tenacity (Combat, Orc/Half-Orc), Greater Channel Force (Channeling; Aasimar), Improved Channel Force (Channeling; Aasimar), Improved Surprise Follow-Through (Combat, Orc/Half-Orc), Surprise Follow-Through (Combat, Orc/Half-Orc), Latest Pathfinder products in the Open Gaming Store. We are expressly prohibited from charging you to use or access this content. Check out our other SRD sites! Select Rapid Reload if you are using a crossbow, so you can stay mobile while still reloading. Before we get into the nitty-gritty of Combat, there are a few Feats we should discuss first. They move on all fours and smash enemies with their giant fists. Standing 10 feet tall and densely muscled, ogres are as strong as they are cruel. This encounter could be a priestess and a small group of followers could be on a pilgrimage, or a small family group led by an ogre cleric, following a vision. Pathfinder Roleplaying Game Monster Codex, Latest Pathfinder products in the Open Gaming Store. Init +5; Senses darkvision 60 ft., low-light vision; Perception +13, AC 22, touch 11, flat-footed 21 (+6 armor, +1 deflection, +1 Dex, +5 natural, 1 size), Melee mwk greatsword +18/+13 (3d6+12/1920), Ranged mwk composite shortbow +10/+5 (1d8+8/3), Special Attacks combat style (two-handed weapon), favored enemy (animals +2, humans +4). | OGN Articles Gunslingers and swashbucklers can select Grit feats and Panache feats, respectively, as bonus feats to enhance their deeds and modify their grit or panache points. Ogres hunt either by running creatures to exhaustion or by forming a big circle and driving prey into the center to be slaughtered. Quick Rules: +2 on all attack rolls, damage rolls, and Strength checks; gains two slam attacks (1d6); gains the grab and constrict monster special abilities. Subscribe to the Open Gaming Network and get everything ad-free! A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. This ogre band kills not just for food, but also for the sheer pleasure of destruction. These dim-witted creatures are a mongrel cross between a troll and an ogre, combining the worst features of each. Legal Information/Open Game License. An ogre revels in the misery of others. In areas where ogre clans live near large populations of giants, interbreeding can be so common that entire ogre clans consist solely of giantkin. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Ogre Crush Your thick, muscular arms are capable of landing powerful blows and crushing the life out of the smaller creatures you embrace. What can make or break the Rogue (and really all Pathfinder characters) is your Feat Choice! | d20 Anime SRD The borderland between civilization and ogre territory is a desperate realm of outcasts and despair, for here dwell the ogrekin, the deformed offspring and results of frequent ogre raids against the lands of the smaller folk. An ogre revels in the misery of others. | d20PFSRD Ogre tribes bicker among themselves, a trait that thankfully keeps them busy and turned against each other rather than neighboring races. Like I said, Jack of All Trades. Feats are special talents or training which a character gains as they advance in level. Benefit: Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. It may be somewhat difficult to maintain your sneak attacks with a ranged battle unless you can find a way to get your opponent flat-footed and reset over again often (such as an Invisibility spell). Ogres are prolific and can be found in nearly any environment in search of food, fun distractions, or a place to settle down for awhilemuch to the dismay of neighboring races. | FateCoreSRD Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. At range that is a more valuable bump than you think overall, considering that ranged weapons dont normally have the option to do more flat damage. If faced with archers or spellcasters, he casts wall of stone or quickened obscuring mist to prevent anyone from obtaining line of sight while he engages melee combatants. Benefit (s): Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. Cross-Class Skills Spoiler Show Feats These ratings apply to the summoner. Ogres cruel senses of humor are the only way their crude minds show any spark of creativity, and the tools and methods of torture ogres devise are always nightmarish. Once per day as a free action, you can enter a state of fury and gain the effects of this rage power for 1 minute. | ACK-SRD. Str 26, Dex 6, Con 19, Int 6, Wis 12, Cha 7 Base Atk +7; CMB +16; CMD 24 Feats Improved Initiative, Iron Will, Lunge, Power Attack, Vital Strike, Weapon Focus (greatsword), Weapon Specialization (greatsword) Skills Intimidate +3, Perception +7 Languages Giant SQ armor training 1 Combat Gear potions of cure light wounds (2), potion of cure moderate wounds, bag of tricks (gray); Other Gear full plate, greatclub, javelins (3), mwk greatsword, 342 gp. During Combat The ogre boss closes with soft-looking enemies and uses her massive reach (with Lunge, if necessary) to box them in. In lean times, ogres possess no reservations about cannibalism. You have sickened, rotting flesh from some deformity or vestigial limb that has turned fetid and necrotic, yet refuses to heal or fall off. It depends if the "throw claws" attack is tagged like a Javelin throw, claw attacks with bonus range, or an SLA like Elemental Witch's Elemental Ray or Alchemist . This site may earn affiliate commissions from the links on this page. | d20PFSRD Despite your build, Melee or Ranged, there are a few universal Combat Feats that Rogues can also benefit from. Pathfinder Roleplaying Game Monster Codex 2014, Paizo Inc.; Authors: Dennis Baker, Jesse Benner, Logan Bonner, Jason Bulmahn, Ross Byers, John Compton, Robert N. Emerson, Jonathan H. Keith, Dale C. McCoy, Jr., Mark Moreland, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, Thomas M. Reid, Patrick Renie, Mark Seifter, Tork Shaw, Neil Spicer, Owen K.C. Its claws, teeth, tail, and gait give it a degenerate, bestial appearance. This route is really best used with thrown weapons, a composite bow, or a crossbow. When one visits, she is offered first pick of food and mates. This has the unfortunate side effect of making many of their hunts extravagantly wasteful. Ashen Vault is not published, endorsed, or specifically approved by Paizo. In spite of this, ogre clans are fairly tightly knit. Ogre hunters love to track, stalk, terrorize, and torture their prey for as long as their prey can endure it. Rogues specialize in Dexterity. Ogres' strength and dim-witted fearlessness make them excellent shock troops. Recent Changes This can mitigate the intense penalty you take by wielding two weapons at once. Some abilities are not tied to your race, class, or skillthings like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. There are brown-skinned ogres wandering desert regions; pale-skinned, shaggy beasts roaming the arctic lands; and numerous clans inhabiting forests, swamps, and vast open plains. Ogres with the thicken template have huge, oversized heads and razor-sharp teeth. Prerequisite(s): Str 25, Improved Grapple, Improved Unarmed Strike, ogre, size Large or larger. They tend to avoid elven lands, as elves kill any ogres who dare to enter their forests, and ogres have little interest in digging dwarves out of their warrens. Melee Feats This is a general list of feats that are roughly equally helpful to any melee combatant. Check out our other SRD sites! For more information about Paizo Inc. and Paizo products, visitpaizo.com. An ogres great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Check out our other SRD sites! A common practice among depraved ogre hunters who catch humanoid prey is to sever the victim's hand, foot, or entire limb, cauterize the wound, and then force the creature to watch while the ogre or his hungry wolf companion devours the amputated body part; when the captive has no limbs left, it's kicked around like a toy and finally roasted on a spit. Prerequisites: Skill Focus (Stealth), darkvision, half-ogre or ogre, size Large or larger. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead. These are just the top options we have found to make the most out of your limited feat slots. Pathfinder Basics: Limit Breaks: Deities Greater Gods, Old Gods, New Gods, Astrals: Optional Systems Guardian Force Pacts, Hero Points, Moogle in the Room, Variable MP, Revengeance Limits, Spell Exhaustion, Static Hit Points, Variant Multiclassing: Iconics Brawlers and monks can take meditation feats as bonus feats. Because it can take all of beast totem, superstition, spell sunder, etc. Ogre mancatchers and gluttons are welcome at all campfires for their amazing wrestling ability, funny stories, delicious baby jam, and skill at catching tasty humans. General feats have no special rules beyond those that apply to all feats. The Giantslayer Adventure Path begins! You are going to be in the thick of it, so make sure to be light on your feet and not get hit. | FateCoreSRD When enraged, ogres tend to grab the closest heavy objects and bring them to bear. Ogres can survive with defects that would outright kill members of most other species. Str 26, Dex 12, Con 17, Int 8, Wis 10, Cha 5, Feats Cleave, Endurance, Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Vital Strike, Weapon Focus (greatsword), Skills Climb +15, Handle Animal +5, Intimidate +5, Perception +13, Stealth +9, Survival +8, SQ favored terrain (forest +2), hunter's bond (wolf animal companion), track +3, wild empathy +3, Combat Gear potion of cure moderate wounds ; Other Gear rhino hide, mwk composite shortbow with 20 arrows, mwk greatsword, cloak of resistance +1, ring of protection +1, 60 gp, Init +4; Senses low-light vision, scent; Perception +8, AC 17, touch 13, flat-footed 14 (+3 Dex, +4 natural), Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6, Base Atk +2; CMB +3; CMD 16 (20 vs. trip), Feats Skill Focus (Perception), Weapon Focus (bite), SQ tricks (attack, come, defend, fetch, guard, heel, stay, track). Benefit(s): Your unarmed strike damage increases by one step when youre grappling creatures smaller than you. Under the flag of a powerful giant (or even human) general, a well-equipped ogre regiment forms a devastating horde. Ogres belittle those who value smarts over strength, but clever ogres find their own paths to power. If this occurs, you are treated as if you had succeeded at your saving throw, and instead are sickened for 1d4 rounds or the duration of the effect (whichever is longer). These tall, bone-thin ogres have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. Nothing is taboo in ogre society. This feat has no effect on attacks that already allow you to add sneak attack damage. Benefit: You may use any item as an improvised melee or ranged weapon without penalty. During Combat The ogre king relies on buffing spells, his quickened spells, and his combat healing to bolster his combat abilities and keep himself in prime shape. | ACK-SRD. Caft Arms and Armor feat and make Giant-Hide Armor Aura strong transmutation; CL 15th Slot armor; Price 39,165 gp (ogre), 46,665 gp (hill giant), 59,165 gp (troll), 54,165 gp (stone, fire, or frost giant), 69,165 gp (cloud giant), 76,665 gp (storm giant); Weight 25 lbs. You can exchange only one feat in this way each time you gain a level. You can use your action to demoralize a range of opponents, causing them to be shaken and set up for. | Dungeon World SRD Write the rules of the feat or action here, without including the results (such as success or failure) of the action. Latest Pathfinder products in the Open Gaming Store. In addition to being the most numerous of giants, ogres are the widest ranging, and they are encountered in nearly every sort of terrain. Spells modified by such feats generally take up a higher-level spell slot than normal. They grant characters abilities that others lack, giving them an edge in the right situation. A Rogue using throwing weapons can double up the Two-Weapon Fighting and Weapon Focus feats to go from Ranged to Melee to Ranged again with little extra effort. During Combat The hunter prefers to charge into melee to make use of his rhino hide charge bonus. When enraged, ogres tend to grab the closest heavy objects and bring them to bear. Most of them learn the best ways to cause pain from their clans' bosses, who mete out beatings for even the slightest infraction. Init +1; Senses darkvision 60 ft., low-light vision; Perception +6, AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, 1 size), hp 32 (5d8+10); regeneration 5 (acid or fire), Melee bite +7 (1d6+5 plus trip), 2 claws +7 (1d4+5), Str 20, Dex 13, Con 14, Int 5, Wis 10, Cha 5, Base Atk +3; CMB +9; CMD 20 (24 vs. trip), Feats Combat Reflexes, Iron Will, Night Stalker*, Skill Focus (Stealth), Skills Climb +9, Perception +6, Stealth +1 (+5 in dim light or darkness); Racial Modifiers +4 Stealth in dim light or darkness, Organization solitary, pair, or gang (34). Base Statistics When not raging, the glutton's statistics are AC 22, touch 12, flat-footed 20; hp 131; Fort +14, Will +7; Melee +1 greataxe +19/+14/+9 (3d6+13/3), bite +13 (1d8+12 plus animal fury) or unarmed strike +18/+13/+8 (1d4+12); Str 26, Con 17; CMB +20, CMD 33. To any melee combatant FateCoreSRD when enraged, ogres possess no reservations about.... 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